Albino Lullaby, Episode 1 Launch Trailer
http://AlbinoLullaby.com Steam: http://store.steampowered.com/app/355860 Humble: https://www.humblebundle.com/store/p/albinolullaby_storefront?view=2-tvpzPidz8F Indie Game Stand: https://indiegamestand.com/store/1238/albino-lullaby-season-1/ Albino Lullaby is a horror adventure game that doesn’t rely on jump scares or gore. A Lynchian psychological nightmare where you play as yourself. Escape from a dark and surreal Victorian town that clings to the precipices of underground cliffs.
_________________________________________
VR Headsets | PC | Horror Adventure | Extremely Purple & Green | Released 2015
Official Website | Steam | Humble Store | Oculus | Vive | Ape Law
_________________________________________
Alice’s Lullaby (AKA Albino Lullaby) is a horror adventure game that doesn’t rely on jump scares or gore. Escape a surreal, psychological nightmare set in a dark and macabre Victorian town that clings to the precipices of underground cliffs.
_________________________________________
In 2015 I wrote barks for Episode One of Alice’s Lullaby, an Oculus launch title. Episode One shipped in September 2015. In 2016 I consulted on story and wrote barks for Episode Two – released October 2024.
_________________________________________
Awards
2017 Unreal Dev Grant | Epic Game / Unreal Engine
2014 Epic Epic Award: Narrative and World Building | The Boston Festival of Indie Games
_________________________________________
Rather than being pure terror, or adrenaline-pumping tension, Albino Lullaby is packed with odd little jokes alongside unnerving suggestions and grotesque realisations. The world is confusing – having elements of Victorian gothic and steampunk alongside its abattoir parlours – but there’s a thread of internal logic running through.
I felt as if I was feeling around the edge of understanding and was almost certain that making sense of events would be devastating. I want to know how the story ends because it’s fascinating, but there are horrors hiding between the lines. – ROCKPAPERSHOTGUN
The best toilet in gaming history. (If that’s not a quote on their Steam page, I’ll be distraught.) – Also ROCKPAPERSHOTGUN for some reason.
While this is billed as a horror game, it never feels truly horrific. Instead, it leans more towards absurd and creepy. The voice-acting for The Grandchildren is so well done that it makes you forget they are just big dumb thumb-looking characters, as they talk about you as you creep by them. The whole thing is very cult-like and harkens back to such classics as Children of the Corn or The Texas Chainsaw Massacre without ever getting a single drop of blood on screen. Either way, the story left me wanting to explore more of this weird universe regardless of being scared. – DESTRUCTOID
How do you create a successful horror game without relying on jump scares, tons of gore, or most of the usual tropes associated with the genre? You make a world that is decidedly off kilter, confusing and strangely awful. That’s what Ape Law did with Albino Lullaby, and it worked. – POLYGON